Empire
Powertech
Fighting Style: Improved Flamethrower, Heavy Armor
Tactical Role(s): Ranged Tank, Ranged Damage, Close-Quarters Damage
The best in shielding, defensive tactics and high-powered flamethrowers combine to make the Powertech an impenetrable one-man blockade, getting up close and personal to take down enemies of all sizes.
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Shield Tech
Further boosts the Powertech's defensive technology, allowing him to soak up attacks.
Jet Charge
Instant
- Cooldown: 15 secs
- Range: 10-30m
Jumps to a distant target, doing 148 damage and rooting the target for 3 seconds. Cannot be used against targets in cover.
Combust
Passive
Your flamethrower combusts the target, lowering damage done by 6% for 15 seconds.
Flame Shield
Passive
Increases the critical chance of Rocket Punch and Flame Sweep by 15%. In addition, shielding an attack has a 25% chance to finish the cooldown on Rocket Punch. This effect cannot occur more than once every 4.5 seconds.
Oil Slick
- Cooldown: 1 min
Sprays the immediate area with oil. Nearby enemies become unbalanced and their accuracy of ranged and melee attacks is lowered by 20% for 18 seconds.
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Advanced Prototype
The latest technology makes the Powertech a versatile fighter against any enemy.
Meltdown
Passive
Your Immolate and Retractable Blade have a 20% chance to make your next Flamethrower channel twice as fast and tick twice as frequently.
Immolate
Instant
- Cooldown: 15 secs
- Range: 10m
A spray of fuel hits a burning target igniting into a fireball that does 882-886 damage to the target and 115 damage to up to 3 additional nearby enemies. Target must be burning.
Pneumatic Boots
Passive
Increases movement speed by 7.5% while High Energy Gas Cylinder is active.
Flame Barrage
Passive
Flame Burst has a 15% chance and Immolate has a 50% chance to make your next Rocket Punch free. This effect lasts 15 seconds.
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Firebug (shared)
The Firebug concentrates on burning their opponents with missiles and technology.
Incendiary Missile
Instant
- Cooldown: 12 secs
- Range: 30m
Fires a missile at an enemy doing 547-559 elemental damage and applying a burn that deals 106-107 damage every 3 seconds for 15 seconds.
Prototype Particle Accelerator
Passive
Your incendiary missile damage has a 30% chance to finish the cooldown on Rail Shot and to remove its heat cost. This effect can only happen every 10 seconds.
Superheated Rail
Passive
Rail Shot ignores 15% of the target’s armor. In addition, if Rail Shot hits a burning target, it has a 50% chance to vent 8 heat and refresh the duration of your Combustible Gas Cylinder’s burn effect if present.
Bursting Flame
Passive
Flame Burst has a 33% chance to trigger your Combustible Gas Cylinder if active.