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    1. Developer Tracker   (860,422 visits to this link)

      A tracker for all the game related posts published by SWTOR devs. 

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      Talk about all things Gathering Skills, Crafting Skills, and Missions Skills here. 

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    14. STAR WARS Discussion

      A place to discuss all things related to STAR WARS whether it be the movies, comics, events, etc... This is a sub-forum for non-SWTOR topics. 

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    15. Public Test Server

      Where we ask for feedback and bug reports on new content that players can test before it goes live! 

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  • Posts

    • So it's tomorrow, 4 of the may, . . still can't login to my account
    • I mean, they're already are good enough for SOME players to solo SOME content, but would it hurt to make them even better? Because sometimes they feel really weak. Way TOO weak. And I'm not sure if it's because they have less health than our character or because they have no defensive cooldowns (unless on tank mode) or the fact that they are "slow" and that we no longer get amplifiers (extra presence) on our set pieces and that we have no "taskmaster" set bonus anymore (past level 75). Whatever it is I feel like they could be better and still not hurt the game. Master Mode chapters, for example, it seems some people find those to be impossible now, or only doable by super pro elite gamers. I know myself personally struggle with the beginning of that one chapter where is your temporary comp--even on my toon that I got her to influence level 49 (before they made it impossible to gift chapter comps).   Maybe since we can't use the taskmaster set bonus beyond level 75, we can increase influence cap? And maybe once they reach that new influence cap they get the same boost to skill activation times as they got from the taskmaster set?   OR   Maybe they get an exclusive "set bonus" or "tactical", that works the same way companion customizations do (slot it in). They could even have multiple set bonuses or tacticals to choose from that benefit which spec you put them on (Ex: tank spec has terrible dps, but with that "tactical" they can put out a respectable "skank tank" amount of damage).   Surely this can't hurt the game. 
    • The re-lock of the romance happens in the main storyline, as far as I know, just like for the Sith Warriorette(1) and Quinn on the Impside version. (1) This is one of those cases where the French terms are better: un Guerrier == a Warrior, and une Guerrière == a female Warrior.
    • Such a feature would be subject to ... epic ... abuse.
    • Wut?  We can't skip to Onslaught.  We can only skip to the beginning of Jedi Under Siege, which was released in patch 5.10, 11 December (or maybe 12 November, American dates confuse me) 2018, while Onslaught is patch 6.0, released 22 October 2019.
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