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Originally Posted by Nabren
Here's the problem.. PVP is not fun if it is perfectly balanced. PVP always needs to be rock-paper-scissors.
Yes, it is annoying when you can never kill a class solo - but PVP in an MMO should not be about soloing. If you want solo PVP with skill go play an FPS.
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i disagree. its more fun to beat an opponent who stands a fair chance, and who you out-played, than gank some one who lost purely based on their class/gear.
Concider, traditional Rock/paper/scissors
DPS > healer > tank > DPS
as soon as you spot your oponent you know if its a win or a loss, and either chase them or run... bleh.
or these matchups...
DPS > tank - IF the dps manages their resources, and attacks when opponents defences are down.
Tank > DPS - IF the tank manages their resources, uses defensive abilities at the right time to cunter big attacks
DPS > healer - if the dps out-lasts the healer, and fires off big attacks when the healer is low and they have a chance to kill.
Healer > DPS - if the healer conserves resources, heals only when necessary and does not allow their health to get into range of a one-attack-kill
same principal for healer/tank, etc. its all about knowing your class, knowing your opponent's class, and just flat playing better than them.