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  • Posts

    • Also if they did this, they'd also require all component's likely require 2x, or 3x more, of the existing materials, especially at premium or prototype, before seeing increases at Artifact level as well.  I'd say this idea while good on the surface, wasn't too clearly thought out; which is why the developers did it the way they did...   Despite the fact I agree with the initial premise, that it's initially harder to determine how many items you might be able to craft.  Yet that claim is also not true either, as @Rohndogg implied, only because the OP is always skipping the intermediate step of combining everything first.  It also only shows you 99 or more, after that you still can't see how many, except you know you can craft quite a few, and so you still require a spreadsheet anyways...  
    • Hello everyone, a few months ago I purchased the "Chrome White Metallic Gold Dye Module" and the "Mandalorian Commander Helmet" through the Cartel Market, and left those items in the "Unclaimed Items" section for the time being. When today I logged in and claimed them, however, only the Mandalorian Commander Helmet was transferred to my character's inventory. I have so far been unsuccessful in locating the missing Dye Module. I have double- and triple-checked the Cartel Market unclaimed items list, the pack explorer item stash and of course the character inventory. I've logged in and out of my character, switched characters and quit and restarted the game entirely. I've also bought and refunded the afforementioned Dye Module again (which I notice has gone down in cost) to see if it would change anything, but it did not. I very much hope somebody can help me with this problem.   I don't know how much use they'll be but I'm attaching screenshots of my inventory and purchasing history below.
    • Yes, in the instance I wanted I needed to be Sith Warrior as well, but since I was playing an SW with a sorcery spec, it still didn't count. Please devs, remove restrictions from from the outfitter.  This will allow people to use alliance sets and Kai Zikken sets immediately, along with sets that can be crafted or found for their outfits. Preventing them from equipping is fine, but from the outfitter, please oh please remove the restrictions.
    • Don't understand.  WOW can do it, why cant SWTOR do it?  Takes time/effort, but its possible.
    • Ok I can't disagree there, but if SWTOR only has a 40 man team, then just copy that over for 3v3, then maybe they need to find other careers, because I'm not sure what other "Content" they are working on.  If they can't determine how to remove 1 player or 2 players from 4v4 with just 1-2 people working on it, I dunno.  Seems to be they're just raking in the cartel cash. WOW has a pretty active PVP base.  At least when I played (got censored too much so stopped playing), there wasn't long queues for 2v2 and 3v3.  Rated BGs though, that took a very long time.
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